Making use of gravity in Unity is a basic side of recreation growth, because it permits objects to fall and work together with one another realistically. To use gravity, you need to use the Rigidbody part, which offers bodily properties to things and allows them to answer forces like gravity.
To use gravity to an object, merely add a Rigidbody part to it by way of the Inspector window. By default, gravity might be utilized mechanically, pulling the item downward. You’ll be able to modify the energy of gravity by altering the Gravity Scale property within the Rigidbody part. The next worth will lead to a stronger gravitational pull.
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